Quick Links

General

• Home
• Module Organiser
• Timetable
• Activities (Weekly)
• Activities
• Ask a Question
• Assessments


Material

• Notes
• Presentations
• Assoc. Software


Emulators
• Router
• Switch
• UNIX
• Wireless
• 5-router
• Router/switch
• Router/switch/WAP
• Fault finding
• Modem
• Host

 Design  | ASMN  |  Code |  Diary  | WWW |  Essay  | [Home]

 

asmn (weekly activities)

Week 1: Introduction

Register for module.
Complete Ethereal activities.

Week 2: Router Programming (Group A)/ Proxy 1 (Group B)

Router Programming. This involves using one of the networked-pods to program three routers.

[PDF][Sample config files]

or

Proxy 1. This involves a network proxy.

[PDF]

 

Week 3: ACL Programming (Group A)/ Proxy 2 (Group B)

ACL Programming. This involves using one of the networked-pods to implement a firewall.

[PDF]

or

Proxy 2. This involves a network proxy.

 

Week 4: Router Programming (Group B)/ Proxy 1 (Group A)

Router Programming. This involves using one of the networked-pods to program three routers.

or

Proxy 1. This involves a network proxy.

 

Week 5: ACL Programming (Group B)/ Proxy 2 (Group A)

ACL Programming. This involves using one of the networked-pods to implement a firewall.

or

Proxy 2. This involves a network proxy.

 

Week 6: IDS 1

This involves detecting messages in chat.

 

Week 7: IDS 2

This involves detecting signatures.

 

Week 8: Forensic Computing

This lab involves investigating and preserving data.

 

Week 9: Wireless Access Point

This lab involves configuring a Wireless Access Point [Link]

 



 

 



  

Advanced Security and Mobile Networks