We can also pass parameters into the
Flash movie with:
| window.document.myFlash.SetVariable("debug",
sendText); |
where myFlash is the name and ID of the
Flash movie, and debug is one of the variables
within it. For example, enter you name
here, and it should update the text in
the movie (enter your name and then click
away from the box, or press TAB after
you've entered your name):
Here's the code that is
added to allow Javascript to communicate
with the Flash movie:
| <form name="form1"
onSubmit="doPassVar(sendText);"
action="#">
<p>Enter your name:
<input type="text"
name="sendText" maxlength="45"
onChange="doPassVar(this);">
<input type="submit"
name="Submit" value="Add
Name">
</form>
<script language="JAVASCRIPT">
function doPassVar(args){
var sendText = args.value;
window.document.myFlash.SetVariable("debug",
sendText);
}
|